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Main » Files » Emulators

Uae4all2-SDL (Pandora edition)
[ Download from this server (6.89 Mb) · Download from mirror () ] 2012-11-17, 2:35 AM

Uae4all2-SDL 2.3.7.5 (Pandora version port for android) updated 15.08.2016

http://repo.openpandora.org/?page=detail&app=uae4all

builded with native google ndk & pelya's SDL-lib

















A fast and optimized Amiga Emulator
Features: AGA/OCS/ECS, 68020 and 68000 emulation, harddisk-support, WHDLoad-support, Chip/Slow/Fast-mem settings, savestates, vsync, most games run fullspeed


Author: Bernd Schmidt, Toni Wilen, Chui, notaz, Pickle, smoku, AnotherGuest, Anonymous engineer, john4p, TomB, finkel, Mustafa "GnoStiC" Tufan
Android build by Lubomyr, android-sdl provided by pelya

Website: chui.dcemu.co.uk/uae4all.html

location for kickstarts files:
android/data/pandora.uae4all.sdl/files/kickstarts

 
updated 22.12.2013
 
- new UI (big thanks to pelya)
- New features - preview of saved states
- finished custom control tab
- new scheme of on-screen buttons for for using custom control and better compatibility with openpandora, game consoles, and gamepads
4 3 ( YX)
2 1 ( BA)

'1'- <Button A> autofire [HOME]
'2'- <Button B> Right mouse click [END]
'3'- <Button X> joystick fire/left click [PAGEDOWN]
'4'- <Button Y> [PAGEUP]
'5' <Button L> [SDLK_F13]
'6' <Button R> [SDLK_RCTRL]
old textUI vkeybd - '2'+'4'
 
SDL keycode action:
F15 - textUI vkeybd
F12 - emulator menu toggle 
F11 - change input method
 
2.3.4.0 (07.01.2014)
- added additional setting for enable/disable file extension filter
- added additional setting for enable/disable quick switch features via buttons
- small bug fixes
- improved amiga compatibility (thanks to TomB)
 
2.3.4.1
- added eject buttons for every flopy drives
 
2.3.4.2
- (ANDROID) Multithreaded video enabled by default (if you will have decreased performance, please disable it in sdl-setting)
- Performance enhancements (Thanks to TomB)
- Improved compatibility (Thanks to TomB)
- AROS as kickstart replacement supported. (Thanks to TomB)
Lot of games and demos are working with this replacement and we can distribute a copy of the files with UAE4All (current version already included in PND).
Note: AROS needs at least 1MB chip RAM and 1 MB fast RAM.
 
2.3.4.3
- fixed bug with custom control (left and right direction of dpad now works correct with custom control)
- mouse click implementation for F13, F14 keycodes been removed
 
2.3.5.2
- added RP9 support (work depend from firmware, with some devices - not works)
 
2.3.5.3
- small gui fixes
- improved  configuration for PS3 sixaxis gamepad (for apply new configuration please 'reset config to default' via SDL-setting)
- pelya's libSDL updated 27.03.2014
- x86 support
if app crashed on start then please disable 'separate thread for video' in 'SDL Setting' (Video Setting)
 
2,3,5,4
- added Floating joystick (on-screen tab, disabled by default, mouse with this mode not works)
- some new features via SDL-settings. Thanks to pelya.
- multi-thread disabled by default
 
2.3.5.5
- improved compatibility (Slamtilt AGA - works again)
 
2.3.5.6
- 1.5mb slowmem fixed
- 1.8mb slowmem added
 
2.3.5.7
- (GUI) added sliders for memory managment
- Added hack for blitter stuck (thanks to TomB)
- Bugfix in custom_bget -> HoneyComb-Demo now working (thanks to TomB)
- Improved blitter compatibility a bit (thanks to TomB)
- Added Immediate Blitter
 
2.3.5.8
- added Improved blitter mode (thanks to TomB)
 
2.3.6.1
- file picker on Lollipop - fixed.
 
2.3.6.2
- Bugfix: Graphic glitches in very rare situations after loading a saved state (Thanks to TomB)
- Bugfix: Crash while loading/saving states (Thanks to TomB)
- textUI vkeybd via pressing "B"+"Y" been removed from default control, and now works only with quick switch scheme 1
 
2.3.6.3
- GUI:added manual kickrom selection
- SDL: added few new on-screen themes from retroarch
 
2.3.6.4
 - Bugfix: Minor graphic bug in Love Demo fixed
 - CPU idle indicator in status line
 - Performance update for AGA
(thanks to TomB)
 
2.3.6.5
- new package name: atua.anddev.uae4all2
- size of on-screen buttons via uae gui
- new built-in virtual keyboard (thanks to pelya)
LCTRL, LALT, RSHIFT - now works with hw keyboards
 
2.3.6.6
- fixed returning to menu via BACK or MENU buttons after previous update
 
2.3.6.9

- new keyboard api (keyboard now use 40% of screen)
- improved amiga forever essentials kickrom detection
- updated aros roms

2.3.7.0
- fixed problem with running on devices with Android 6.0

2.3.7.1
- updated AROS kickroms
- updated icon
 
 
 
 
 

https://github.com/lubomyr/uae4all2 - only for developers
guichan-src-03012014.tar.gzonly for developers (uae4all2 used modded guichan library)
 
Category: Emulators | Added by: lubomyr
Views: 55892 | Downloads: 5789 | Comments: 143 | Rating: 4.4/5
Total comments: 81« 1 2 3 4 5 6 »
56 lubomyr  
0
New UI version for testing
Still in development
http://eab.abime.net/showpost.php?p=927014&postcount=28

55 lubomyr  
0
New UI for Uae4all2
I hope one day it will be ready
device-2013-12-05-141958.png

device-2013-12-05-142051.png

52 xoen  
0
btw, you could remove that thumbs.db from apk :)
and code confirmation is a killer for people >35 y.o. but it' my personal opinion...damn, i do not know what do i see, really..trippy as hell, but what's the code?

54 lubomyr  
0
ok

51 xoen  
0
It's very important what you do;
hats off, and i really(rarely) say so.
Tell me, if someone make different control graphics, are you able to add them to your apk, or it is issue?
Imho, default control gfx needs to be changed, i will post screenshots to visualize how i see it, soon.

53 lubomyr  
0
Graphics of on-screen joystick and on-screen buttons is part of pelya's libSDL
https://github.com/pelya....s
All others graphics is part of uae4all2

49 Sean  
0
Hi,

The new download for 1st Dec is .gz file that needs compiling (I think). Any change the normal .apk file can be added.
Many thanks and keep up the good work.
51 Acrin 1 - yes on my OUYA I have this glitch on the right hand side. Would be good if I can get sorted at some point.

50 lubomyr  
0
Sorry, my mistake
Already reuploaded correct file

48 Acrin1  
0
Hi,

Installed last week on my Ouya and seems to work very well with most of the disk images I've tried so far. The only real issue I'm having is that regardless of display settings there is almost always a vertical screen glitch down the right hand side of the screen of 1 or 2 pixels. Modifying display settings in the emulator can also produce a similar horizontal glitch along the bottom of the screen. Is this a known issue? Moving between the emulated Amiga and the config screen seems to change the glitch. The glitch appears regardless of the version of kickstart used or game. Thanks for working on this emulator.

46 BAFetlon  
0
Great emulator on the Pandora, but could physical buttons of devices like the Shield be mapped automatically ?
I use tincore keymapper to use them but it's not really convenient.
Or is there another way ?
Thanks !

47 lubomyr  
0
You can easy remap buttons via SDL-setting when run uae4all2
Run uae4all2, when you will see SDL-logo then press "change device configuration" button

45 d vibe  
0
Hi and thanks for great work on the emulator port.
I've got one problem. When using Protracker 3.15 the arrow keys to the right and left hangs in a loop, and wont stop moving the pattern input cursor to the right or left before pressing another key. Up and down works fine.
Makes editing effects in the pattern data a nightmare.

44 Gazdaman  
0
@Lubomyr
Disregard that last comment.... in fact delete it from history lol.
I can't believe i didn't notice the mouse speed option in the More Options menu.
:)

43 Gazdaman  
0
Thanks for that Lubomyr.
The input method switching works good.
One question, the mouse is really sensitive when trying to control it with the dpad or analogue stick.
Is there any chance of you reducing the sensitivity by at least half when controlling the mouse this way?
Cheers
Gazdaman

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